So, your scene has ended...

After a scene has become large and dificult to read through in one sitting the GM will end it. This page describes what should happen in the following week before the new scene starts.

Final Edits

After the scene is over player's should pull back and have a look at the scene as a whole. They should look through the page for typos and issues with grammar and readability, and then take some time to fix some of the problems with the page.

One thing that makes Play-by-Wiki RPG's exciting is that as we play we create a hard copy to use a reference for the GM and Players to review where they have been with perfect hindsight, but also we leave a work of fiction in our wake. In order for this output to be useful, either as reference or as fiction, it is important that the page be edited and re-edited throughout and after the process of writing.

As Players Edit

  • Re-read the scene viewing individual poses as part of the greater whole that is the scene.
  • Edit out any typos or grammatical errors found.
  • Rework poses taking into consideration issues of flow and voice.

As the GM Edits

  • Re-read the scene, viewing it as if it were a chapter in a novel.
  • Edit out any typos or grammatical errors found.
  • Rework poses taking into consideration issues of flow and voice.

In-Between Time

Characters do not just exist from the time when the scene starts to when it ends, and often, in the interests of keeping the game interesting and fun to read and play, a new scene will not pick up the moment the last one ended. So what did the characters do in the intervening time? Often, as part of the introduction to a new scene the GM will note the 'off-stage' actions of the characters, but these introductions, like the rest of the wiki, is not written in stone.

Roughly 36 to 48 hours before the begining of a new scene the GM will create a thread in the forum explaining the proposed 'off-stage' actions. Players can then use the thread to explain exactly what their players were doing during the downtime. If players do not respond within 72 hours of the time this thread becomes available then the player's character will be assumed to have just taken part in the generic 'off-stage' activities.

Scene-ual Experience Awards

Usually on the night before a new scene starts the GM will post the experience awards for the previous scene. Before posting this he will send a PM to each player notifying them of their total experience gained at the end of the scene. The experience awards posted to the forum are written in the style of an awards show, and the players are encouraged to post to the thread with acceptance speeches.

Individual Awards

Base XP Award

In scenes with combat or traps players are awarded with their share of experience based on the rules in the D20 3.5 Dungeon Master's Guide. In scenes without combat players are awarded at least 25 experience points. Anyone who participated in the scene recieves this award

Non-Violence Award

PC's are Heroes. Heroes exhibit virtues like sharing, compassion, and mercy. Violent behavior, is never the only option. Therefore when PC's find non-violent solutions to situations or diffuse already tense situations they should be rewarded. Non-violence awards are worth a minimum of 100 experience points.

Good Role-Playing Award

Part of the reason we play this game is to take on the role of a person different from themselves. Players who are able to most effectively play the characters they have created should be rewarded. What it means to have been the best at role-playing is subjective, however, so all players must vote on who they felt was the best role player. More information on the reasons for requiring a player vote can be found here.

Other Awards

Other ad hock awards may or may not be given at the end of the scene at the discretion of the GM.

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